WELCOME TO OCTOCITY
Cyberbitevampires is a universe risen from the ashes of an ancient catastrophe. Once, a deadly plague turned humanity into vampires, condemning them to centuries of survival among mutations and fear of the sun. But the arrival of the New Dracula split the very matter of reality. His appearance changed the laws of space and time, ignited an eternal moon in the sky, and replaced murderous daylight with a neon glow. Now the once-forgotten city became the metropolis OctoCity, where harsh existence was replaced by comfort, the curse became routine, and darkness became a source of infinite energy.
ROADMAP: OCTOCITY PATH
PHASE 1: THE BEGINNING
Current stage. Community gathering and preparation for launch.
- • Website and Story Launch: Official opening of the portal and publication of the first chapters of the universe's main lore.
- • Community Gathering: Opening of the Discord server and social networks. Recruiting the first thousand "Sinners" — the most active participants of our movement.
- • Promo and Activities: Launching contests and events to energize the audience and attract attention to the project before the start.
- • Kickstarter Launch: Start of the fundraising campaign for the production of the pilot episode of 2SINNERS ADVENTURE.
PHASE 2: PRODUCTION AND STYLE
Stage after successful funding. Fulfilling promises.
- • Production Start: Beginning of active work on the pilot animation (runtime 40+ minutes).
- • Store Launch (Drop 1.0): Opening of the online store and implementation of the OctoCoin system. Limited merch drop specifically for early fans.
- • Interactive Quests (Octo-Quests): Launching tasks in social networks. For activity, participants receive unique digital rewards and bonuses, up to the opportunity to integrate their vision into the world of OctoCity.
PHASE 3: PREMIERE
Product release and launch of our economy.
- • Private Screening: Exclusive access to the pilot for Kickstarter backers.
- • World Premiere: Public and free release of the first episode on YouTube and on our platform. We bet on maximum reach, removing the barrier of paid subscriptions.
- • Platform Launch: Start of a next-generation streaming service without limits. We are implementing a model where the viewer can buy designer clothes, props, and collectible items based on character looks right during viewing. In the future, we plan to open this technology to other talented creators so they can create without limits and earn together with us. Watch your favorite show without a subscription — anytime and anywhere.
PHASE 4: EXPANSION AND SEASON
Scaling success and the cinematic universe.
- • Full Season Production: Work on the continuation of the story. Production of episodes 2–10 to complete the story arc of the first season of 2SINNERS ADVENTURE.
- • Collaborations and the Real World: Integration of real street culture elements and brands into the series. Thanks to the cassette mechanic, references to real projects will become an organic part of the OctoCity style.
COLLABORATIONS
We're always open to partnerships that help expand the boundaries of our universe. If you represent media, brands, tech or creative projects, work in design, music, storytelling, or are building your own community, we're ready to connect. Cyberbitevampires is not just a story, but a living digital ecosystem that brings together people, ideas, and new formats. We're interested in collaborations that spark fresh meanings, visual experiences, and unique user journeys. Get in touch with us — together we can create something truly powerful and unforgettable.
FAQ (FREQUENTLY ASKED QUESTIONS)
Q. WHY WAS CYBERBITEVAMPIRES CREATED IN THIS FORMAT?
A. Ahmadov Productions starts with the foundation — building entire universes with their own internal economy and rules. Different formats are already woven into this world: films, games, shows, and comics. But our key distinction is — we blur the line between the screen and reality.
- • Own Economy: We implemented an internal currency, OctoCoin, which works as part of the lore and a real tool for fans.
- • Tangibility of the World: We give the audience the opportunity to physically touch the universe. Through purchasing exact replicas of clothes and hero items, you literally put on a part of the story. This approach makes the project long-lasting: we are building a world where you can not just watch, but live, wear its style, and use its currency within our ecosystem.
Q. WHAT IS THIS: A MOVIE, A SERIES, OR SOMETHING BIGGER?
A. We don't limit ourselves to one format. Cyberbitevampires is the start of a global multi-format universe. We begin with an animated pilot (40+ minutes) that opens the door to a series. But Ahmadov Productions' strategy is much broader: we are building a world that will develop in feature films, games, and comics. We create the universe's rules, and then select the ideal format for each story, maintaining cinematic quality everywhere.
Q. AGE RATING: IS THERE CENSORSHIP?
A. We focus on a 16+ format. We refused childish ratings to avoid compromises. This format unties our hands: we can show stylish action, deep drama, and explore dark themes without filters. We make animation for those who have grown up but haven't lost their taste for madness.
Q. WHERE CAN I WATCH THE PILOT?
A. We are against "subscription slavery."
- • For Sponsors: You will get early private access to the pilot (Early Access).
- • For the World: The release will be free on our website and YouTube. We are building an independent platform where our content is available to everyone without monthly payments.
Q. IF WATCHING IS FREE, HOW WILL YOU SURVIVE?
A. We build monetization on the direct sale of attributes and collectible items. Instead of taking money for viewing, we offer to buy exact replicas of clothes, props, and premium quality merch that you see on the screen. You pay for unique style and identity, and you get the content as a gift. This is a fair deal for all of us.
Q. WHAT MAKES CYBERBITEVAMPIRES UNIQUE?
A. It is a full-fledged ecosystem, not a single storyline. Characters, locations, and events are interconnected. Thanks to the cassette mechanic, we can integrate new characters, fan ideas, and even other universes into the canon. The world is not limited to one hero — it is alive, constantly expanding, and created together with the community.